Dev Journal
You might’ve noticed we had a serious outage that took down our website, forums—everything. Some people have speculated on what could be so catastrophic as to take us down for WEEKS? For legal reasons, I can't get into the details other than to say it wasn't ransomware but it was a total data loss. This catastrophe wiped out everything at our data center, including the on-site backups, so we lost over three decades of data in one hit. Fortunately, we run nightly offsite bac... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #97 - The Lost Generation
The Manti Cluster have a unique backstory in the Galactic Civilizations universe, with a generation of their spawn stolen from them by alien raiders. This horrifying event spurred the Manti into action, developing their own FTL travel and making the leap out into the stars to find their lost kin. As you might expect, the Manti are pretty distrustful of aliens and this natural caution provides them with some rather effective Civilization Abilities and Traits to help win with the game wi... [read more]
Announcements
Stardock Entertainment Appoints Trevor Laupmanis as President of Studios
Stardock Entertainment Appoints Trevor Laupmanis as President of Studios Stardock Entertainment, a leading developer and publisher of innovative strategy and simulation games, today announced the hiring of Trevor Laupmanis as President of Studios. In this role, Trevor will oversee development pipelines, lead product expansion initiatives for new and current Stardock intellectual property (IP), and help shape team culture at Stardock. Trevor brings more than two decades of experience in t... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #96 - A Preview of Galactic Civilizations IV v3.0
At long last, Galactic Civilizations IV v2.95 is here and it's a big one. I'd like to think it addresses most of the high priority feedback we've gotten on the game since launch, especially in terms of map generation. But well beyond that, v2.95 is a major improvement in everything from performance, balance, multiplayer stability, late game stability, AI, and more. Seriously, this is a big update. Assuming there's no issues with it, the next big update will be version 3.0, which is one tha... [read more]
News
"Tales of the Arnor" DLC Launches Today for GalCiv IV
Galactic Civilizations IV "Tales of the Arnor" DLC Launches Today Play as a new machine race civilization, discover the history of the Yor and Iconians in a new campaign, and experience new in-game event content Tales of the Arnor is available at: Steam | Epic Games Store | Stardock Prepare to delve into the Galaxy’s greatest mysteries and the rise of a new machine civilization as Galactic Civilizations IV “Tales of the Arnor” launches ... [read more]
News
Launch Livestream: "Tales of the Arnor" DLC for GalCiv IV
Join Us for Our "Tales of the Arnor" Livestream Event Mark your calendars | Learn More Join us as we dig deep into the gameplay and lore of the newest DLC for Galactic Civilizations IV, Tales of the Arnor! 📅 Thursday, February 27th at 1:00pm EST 📍 Location: Galactic Civilizations IV Steam Page What to Expect Explore the Legacy of the Arnor Campaign: Embark on the Tales of the Arnor campaign to uncover the lost history of the Arnor a... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #95 - Tricks of the Nyx
Last week we took a look at Tales of the Arnor and what it adds in general. Today, we’ll focus a bit more on the Nyx themselves, and their unusual playstyle. Galactic Civilizations features many weird and wonderful different intergalactic species for you to play as in your efforts to conquer the known universe and become the one true ruler of them all. Without counting the myriad player-made AlienGPT creations out there in the wild right now, with Tales of the Arnor and the introduction ... [read more]