Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV
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Dev Journal


GalCiv IV: Video Dev Blog #12 - Shrimp Syndicate's Economic Banzai!

The Shrimp Syndicate: Masters of Eco-Economics in a Hostile Galaxy   In the vast expanse of the cosmos, the survival of a civilization hinges on its economic prowess and industrial strength. Today, we delve into the remarkable journey of the Shrimp Syndicate, a faction that has risen from the ashes of ecological disaster to become a beacon of economic success in the galaxy. I've had the unique opportunity to witness their story unfold, and I'm here to share with you how this civi... [read more]

Dev Journal


GalCiv IV: Supernova Dev Journal #45 - The Torians' New Toys

In recent developer journals, we’ve examined some of the new Improvements and homeworld Events added to the original Centauron sector races introduced in the first Galactic Civilization’s games way back in the mid 1990s. This week, we’ll ask the Torian Regime to step forwards into the spotlight and take a bow, as we examine some of the new tools and toys they get to use in their own efforts towards becoming the greatest galactic civilization! The Torians were a peaceful Aquatic species t... [read more]

Dev Journal


GalCiv IV: Supernova Dev Journal #44 - New Improvements for the Arcean Republic

A couple of weeks ago we took a look at the synthetic Yor Singularity, a civilization of organic-life hating robots with an axe to grind against… well, basically everybody else other than themselves. Playing the bad guy can be fun, but sometimes a civilization can be dangerous without necessarily being so fundamentally malevolent. This time around we’re going to look at another of the original Civilizations from the Galactic Civilizations series: the Arcean Republic, a carbon-based speci... [read more]

Dev Journal


GalCiv IV: Supernova Dev Journal #43 - Diplomacy & Surrender

Galactic Civilizations IV: Supernova version 2.3, titled “War & Peace”, is now available, and brings a host of balance changes and bugfixes right across the game. Primarily, this update aims to reduce the occurrence of what 4X gamers call the “everwar” problem , where a civilization became locked into a war with a rival and had no logical benefit to disengaging or calling for peace. Consequently, the warring civilization had to fight it out and destroy the belligerent faction completel... [read more]

News


Galactic Civilizations IV: v2.3 War & Peace Update Now Available

War & Peace Update Brings Peace Negotiations, AI Enhancements, and Expanded Accessibility in v2.3 Stardock released another big update for its popular space 4X strategy game today.  Galactic Civilizations IV v2.3, dubbed the "War & Peace” update introduces new lore based diplomatic features, enhances gameplay balance, and broadens accessibility.    New features include:   New Peace Negotiation Events: Players can now engage in a variety o... [read more]

Dev Journal


GalCiv IV: Supernova Dev Journal #42 - Spotlight on the Yor Singularity

Perhaps one of the most terrifying ideas to come out of science fiction is the concept of an artificial lifeform bereft of compassion, basic human morality or sentimental feeling, driven to replicate itself to the ends of the galaxy, and crush or assimilate anything standing in its way. The Yor Singularity are certainly one of the most unique threats amongst the many cosmic horrors lurking in Galactic Civilizations series, and while they’ve always had their own playstyle to match their them... [read more]

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