Dev Journal
GalCiv IV Dev Journal #84 - Megastructures Preview
Megastructures is Stardock’s latest expansion for Galactic Civlizations IV: Supernova and boy is there a lot to cover! I have to keep things brief in these developer journals so today so I’ll be providing an overview of the core features that Megastructures brings to the game, with the intention to further deep dive into its various components later on. Megastructures adds a new branch to the Engineering Tech tree, with a sequence of new Techs unlocking access to a new resource called ... [read more]
Announcements
Up to 75% Off Stardock Games and Software During the Autumn Sale
The Annual Autumn Sale is Here - Get Up to 75% Off* STEAM KEYS ARE PROVIDED WITH PURCHASE FEATURED TITLE: Sins of a Solar Empire II $49.99 Now $37.49 Content Pass: $59.99 Sale $44.99 | Premium Edition: $99.99 Sale $74.99 Galactic Civilizations IV $49.99 Now $24.99 Select DLC 20% Off The Political Machine 2024 $19.99 Now $9.99 DLC 50% O... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #83 - Early Game Tips
Hey everyone! For this week’s Dev Journal, I’ve compiled a collection of handy tips and tricks to help you get your civilization rolling in the early game of Galactic Civilizations IV. Galactic Civilizations IV is a complex strategy game that demands careful planning and strategic foresight. The early game sets the foundation for your civilization's success, and understanding the nuances of the game's mechanics can provide a significant advantage. This guide compiles a few essential tips and ... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #82 - The Mimot
In this week’s developer blog for Galactic Civilizations IV: Supernova it’s time to examine the endless hordes that make up the Mimot Brotherhood, without a doubt the Civilization with the most impressive ability to “go forth and multiply” in all of GalCiv. When it comes to 4X games, eXpand is often one of the most important of the X’s in terms of winning a campaign: territory gained in the early game often translates directly into industrial output, and industrial output extending the rea... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #81 - Galactic Challenges
Hello everyone! For this week’s Dev Journal, we are going to take a look at the exciting and often overlooked Galactic Challenges of GalCiv IV. Galactic Challenges are special Quests that players can start at any time once certain prerequisite conditions have been met. Each Challenge provides optional side objectives that players can attempt to complete for Prestige and other powerful rewards. Each Challege is unique, and the associated rewards can help accelerate players towards victor... [read more]
News
Galactic Civilizations IV: Enhanced Experience Update Now Out
Galactic Civilizations IV Update Now Live View Full Changelog | Get GalCiv IV Now We’re excited to announce the release of Galactic Civilizations IV v2.91 which brings a host of improvements and refinements that will make your journey through the cosmos even more enjoyable. Key Highlights: Gameplay Improvements: Enjoy smoother gameplay with fixes to various quests, including the “Cosmic Containment” evolution and the frequency of the... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #80 - The Crystalline
In my previous developer blog #78 , I gave a quick overview of the dreaded Cosmic Contaminant and their aggressive “all against the galaxy” playstyle. This week we’re going to examine a Core Civilization with a contrasting playstyle that can favour a defensive posture with the occasional military excursion to secure a needed Strategic Resource. Ladies and gentlemen, I’m pleased to introduce you to the Luxar Dominion! The Luxar are a civilization made up of Citizens with the Crystalline... [read more]