Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV
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Dev Journal


GalCiv IV: Supernova Dev Journal #53 - Abilities & the Intueri

Each civilization in Galactic Civilization’s IV: Supernova is constructed from a set of building blocks, either predefined and later edited by a player, as with our Core Civilizations, or selected by the player when making a custom civ. Biology, Citizen species, Cultural Focus, their starting Planet Type, Commander Ships and more are all selected to craft a specific playstyle for the civilization. The two cornerstone mechanical building blocks of this system, which most strongly inform the w... [read more]

Announcements


Crains Detroit Business Interviews Stardock

'We're the most famous company you've never heard of': A conversation with Michigan's oldest video game developer By Anna Fifelski Brad Wardell, 52, founded Stardock Corp. in 1991 as an undergraduate student at Western Michigan University. Decades later, it is the largest software and video game development company in Michigan. Later this year, Stardock will release the fourth version of its simulation game, The Political Machine, as well as an expansion for Galactic C... [read more]

Dev Journal


GalCiv IV: Supernova Dev Journal #52 - Moving People

In our recent update version 2.4 Populi we initiated some big changes to the way Citizens are generated and handled in the AlienGPT system, which we detailed in last week’s developer journal . This time around we’re going to look at another important feature added in Populi, the ability to move your population around your vast and sprawling civilization using an all new Citizen Transport system, and some ideas that you can use as a base for your own strategies surrounding Citizens. Be... [read more]

Dev Journal


GalCiv IV: Supernova Dev Journal #51 - Citizens in AlienGPT

Last week, Frogboy introduced Galactic Civilizations IV: Supernova v2.4 update named Populi and gave a very brief overview of its features. Today, I thought I’d expand a little on how it works and showcase a few more examples. In summary, AlienGPT will now generate the name and description for your Citizens to match the custom civilization details it produces for you. It’ll then select an appropriate Citizen portrait to give a face to your people, with the number of Citizen types expanded to... [read more]

Dev Journal


v2.4 Populi Tour for GalCiv IV: Supernova

AlienGPT Citizens The Create Civilization screen has gotten a major uplift. More space for your description and AlienGPT will pick your citizens, personality, citizen description, and more. A few examples: And yes It’s a very complex, cutting edge setup that we’re still working some kinks out of as these large language models have a mind of their own. Galactic News Network Upgrade The GNN Report has been move dover to the status screen on the right so that it does... [read more]

News


v2.4 “Populi” Update Now Available for Galactic Civilizations IV: Supernova

Major Features: Custom Citizen Races via AlienGPT , Core World Travel for Citizens   Our latest major update for Galactic Civilizations IV v2.4, dubbed the "Populi” update introduces custom Citizen Races, Citizen transportation, UI upgrades, and improves language support.        We have listened intently to community feedback and the v2.4 “Populi” update includes our most requested feature for AlienGPT, custom generate... [read more]

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