Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV
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Dev Journal


GalCiv IV: Supernova Dev Journal #57 - Doctrine: Operational Abilities

As we’ve seen in the past couple of developer journals, Ship Classes in Galactic Civilizations IV: Supernova consist of a Ship Type plus a Doctrine. I’ll summarise it again in case you didn’t read those. The Ship Type is a kind of model organised around its hull size and suggested combat role: for example, a Cruiser is a medium hull-sized Type and has an inherent bonus of +10% Weapon Range, as opposed to the Destroyer, the new medium hull-sized Type added in Warlords with its -10% Weapon ... [read more]

Dev Journal


GalCiv IV: Supernova Dev Journal #56 - Ship Types

Ship Types are a way of classifying the base model hull that a Ship Class is built upon, and hold their own special bonus too. We took a look at Ship Classes last week , but today we’ll go through the various Ship Types available in Galactic Civilizations IV: Supernova, including those added in the new Warlords expansion. While Colony Ships, Constructors and Miners are all technically Ship Types too, we’re just going to focus on combat vessels this time around. Ship Types can be organ... [read more]

Dev Journal


GalCiv IV: Supernova Dev Journal #55 - Ship Classes

Excluding more abstract notions of war (such as dominating the economy, culture flipping planets with Influence and so on), when the protagonists of Galactic Civilizations IV: Supernova engage in kinetic warfare, there are two main theatres: planetary invasions and fleet battles, the latter of which we’re going to cover today by examining how we now approach ship design. The core of the new and improved fleet combat mechanics, added in v2.5, is the introduction of the Ship Class, replacin... [read more]

News


NOW OUT: Warlords Expansion & v2.5 “Ares” Update for Galactic Civilizations IV

New Features Include: War Aims, Combat Doctrines, Invasion Tactics, New Ship Components, New Technologies, A New Battle Viewer and much more   Get GalCiv IV Now   |  Warlords Expansion Stardock has released a major expansion pack for its popular space 4X game, Galactic Civilizations IV.  Galactic Civilizations IV: Warlords adds a host of new features including War Aims, Combat Doctrines, Invasion Tactics, New Ship Components, New Technologies, a new Battle ... [read more]

Dev Journal


v2.5 & Warlords Expansion Guided Tour

v2.5 and the Warlords Expansion is now available, and we're excited to share the ins and outs. Check out my guided tour below: Our prior dev journal gave a preview of what to expect from the Warlords Expansion. This week’s dev journal is a guided tour what is new for both the v2.5 ‘Ares’ update and Warlords, including an improved tech tree, QOL improvements to in-game lighting, an upgraded battle viewer, and much, much, more… Updated Visuals We have adjusted lighting and added point li... [read more]

Dev Journal


v2.5 'Ares' vs. Warlords Expansion Comparison Chart

Today we released the launch of the v2.5 'Ares' update and the Warlords Expansion. This release introduces a range of new features to enhance player experience. The v2.5 update offers a preview into the Warlords Expansion, with certain features available to all players and others exclusive to the expansion. For clarity on what's included in the v2.5 update versus what's exclusive to the Warlords Expansion, please refer to the chart below.    Feature GalCiv IV ... [read more]

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