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Galactic Civilizations IV

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Features

Explore the Galaxy Explore the Galaxy Explore the Galaxy

Explore the Galaxy

Seek out new star systems and discover the exciting potential of the subspace realm.

Meet New Civilizations Meet New Civilizations Meet New Civilizations

Meet New Civilizations

The universe is teeming with civilizations both advanced and primitive. Set opponents' difficulty and technological advancement.

Colonize New Worlds Colonize New Worlds Colonize New Worlds

Colonize New Worlds

Thousands of worlds to colonize - most of them awful, but all colonizable...if you dare.

Discover New Technologies Discover New Technologies Discover New Technologies

Discover New Technologies

Invent new technologies, some are easier than others for your species to grasp.

Recruit and Mentor Citizens Recruit and Mentor Citizens Recruit and Mentor Citizens

Recruit and Mentor Citizens

Each citizen is unique with their own strengths and weaknesses.

Shape Your Government Shape Your Government Shape Your Government

Shape Your Government

Determine which citizens to place in positions of power and what planets you wish to see governed while taking care not to be defeated in a coup.

Choose Your Destiny Choose Your Destiny Choose Your Destiny

Choose Your Destiny

Choose the type of civilization you want to be through your actions and choices.

Adventure Awaits You Adventure Awaits You Adventure Awaits You

Adventure Awaits You

The galaxy has a rich, ancient history that you will discover through missions and events.

Latest News

GalCiv IV Dev Journal #7 - The Changing Face of Space Robots

Monday, August 2, 2021

Somewhere around here I have the original image of the Yor from 1992.  They don’t resemble the modern Yor very much.  When I wrote the Yor origin story back in 1987 (when I was in high school) the Yor followed the common trope of AI servants who rose up against their masters.  Their masters, in this case, were a race of beings known as the Iconians (who are also in the game). The Yor of 1995Yor of 2021As time has gone by, I’ve thought about making the Yor be less Cy... read more

GalCiv IV Dev Journal #6 - Those First 20 Turns

Monday, July 26, 2021

One of the challenges we have in setting up maps is the question of how quickly should players be meeting other civilizations in the game?  How quickly should things show up? How much should the game direct you? I decided to take a hard look at GalCiv II and GalCiv III to see how different those first 20 turns worked out. GalCiv II: First 20 turnsTurn 1: No on-screen direction but the UI is pretty clean and My ship is already selected to move.Selected ship has an automate butto... read more

Screenshot of the Week - GalCiv IV

Wednesday, June 23, 2021

Almost done claiming and colonizing all of the worlds around your home planet? Get ready to explore a new sector where a whole host of new worlds, resources, and opportunities await you.  read more