Dev Journal
GalCiv IV: Video Dev Blog #2 - The Basics of Galactic Civilizations
Today, we embark on a thrilling journey into the heart of the Galactic Civilizations universe, uncovering the core mechanics that make this 4X strategy series so captivating. Galactic Civilizations, developed by Stardock, is a renowned series of 4X games set in the vast expanse of space. Your ultimate goal is to guide your civilization to interstellar dominance amidst a galaxy teeming with formidable rivals. The gameplay is a harmonious blend of economic and industrial development, ... [read more]
Dev Journal
GalCiv IV: Video Dev Blog #1 - What is a 4X Game?
Welcome to the realm of 4X games, a genre that blends strategy, empire building, and immersive gameplay. In this dev blog, we'll take a deep dive into the world of 4X games, discovering their unique elements, iconic titles, and the reasons why they have captured the hearts of gamers worldwide. Unveiling the 4X Genre The term "4X" was coined to describe games that embody the principles of "eXplore, eXpand, eXploit, and eXterminate." These games encompass empire b... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #22 - Improving the Ship Design Screen
GalCiv IV: Supernova Dev Journal #22 - Improving the Ship Design Screen We currently have a challenge when it comes to designing ships in GalCiv. Most players are less into the cosmetic aspect and more into the functionality of ship design. And some players are really into the cosmetic design of ships. For GalCiv IV: Supernova, we are going to give up on trying to have one UI to rule them all and instead begin to have two different UIs. One for those who want to design the look of the shi... [read more]
News
v1.61 Early Access for Galactic Civilizations IV: Supernova Now Available
Galactic Civilizations v1.61 Early Access Update Improved strategic AI, refined ship construction, balanced ship combat, and enhanced battles The latest early access update for Galactic Civilizations, v1.61 is here. Immerse yourself in a galaxy teeming with enhanced strategic gameplay and thrilling battles. View the Full Changelog | Add to Steam Wishlist Here's a brief overview of the exciting features included in this update: Major Stra... [read more]
News
Name A Star Contest - GalCiv IV: Supernova
Hello all! As many of you know, the GalCiv III Elite Founders had the ability to name their own star in game. We wanted to extend a similar offer to our beloved fans of GalCiv IV: Supernova through this contest, where up to 100 lucky winners will have their star name added in-game. Immortalizing them forever in Supernova! Anyone with a Stardock account (new or existing) is eligible to submit a star name. All submissions will be approved by myself and the team at Stardo... [read more]
News
GalCiv IV: Supernova - v1.6 Early Access Update
GalCiv IV: Supernova Early Access v1.6 - German Language Beta, New Anomalies, Updated Culture Traits, and Enhanced Battle Viewer Await Players in Early Access v1.6 Assume the role of a space commander and delve into a vast and immersive universe. Witness epic space battles with an enhanced battle viewer and conquer the cosmos with the added advantage of German language support. Explore the potential of anomalies to enhance your empire's capabilities and customize your path by adopting culture... [read more]
Dev Journal
GalCiv IV: Supernova Dev Journal #21 - What to do about Space Bugs in Battle
GalCiv IV: Supernova Dev Journal #21 - Pretty vs. mechanically satisfying space battles Forget realistic space battles. In a real space battle, the ships would be incredibly far apart and only missile weapons that are flying at relativistic speeds would matter. So putting that aside, let’s talk about the challenge of making space battles look pretty. The Mechanics We want kinetic weapons (guns), direct energy weapons (beam weapons) and payload weapons (missiles) to have very different ran... [read more]