Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV
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News


Galactic Civilizations IV v1.1 update brings several quality of life updates

Experience Quality of Life Improvements in the Galactic Civilizations IV v1.1 Update Get GalCiv IV Now   |   v1.1 Changelog As the all-powerful leader of a spacefaring civilization, players will seek out new star systems and discover the exciting potential of the subspace realm. With over a dozen starting civilizations to choose from - the possibilities for each playthrough are endless, leaving players with a truly unique experience every time they start... [read more]

Dev Journal


GalCiv IV Dev Journal #23 - Every Turn Counts

Every Turn Counts I've provided a save from the very first turn of a Survival mode game. I was able to get 55 turns. Can you get further? To try it out here is the save:  https://drive.google.com/file/d/18RWubDhiDutHC96M-BrOyyY7f5NWyf8P/view?usp=share_link Note #1: This is a multiplayer save (so we can try Survival mode) so it needs to go in your ..\Documents\My Games\GalCiv4\MPSaves\ directory. It also needs to be loaded as "Restore Session" on the Multiplayer screen. No... [read more]

Dev Journal


GalCiv IV Dev Journal #22 - Save Me

Update 1.05 added Survival Mode to Multiplayer. In Survival mode, all the AIs are locked in permanent war with the human players and allied with each other. They also receive bonuses that increase over time. The AI will win, the question is, how long will you last? Or in a MP game, which human will last the longest? But you don't need other humans to play MP in GC4, so I setup a Survival mode game to play all by myself.     My settings are all fairly typical, one large... [read more]

News


Galactic Civilizations IV v1.05 Adds Survival and Sandbox Mode

Survival Mode and Sandbox Mode Now Available in GalCiv IV's Multiplayer As the all-powerful leader of a spacefaring civilization, players will seek out new star systems and discover the exciting potential of the subspace realm. With over a dozen starting civilizations to choose from – plus the ability to create unique custom civilizations from scratch - the possibilities for each playthrough are endless, leaving players with a truly unique experience every time they start up a new game.... [read more]

Dev Journal


GalCiv IV Dev Journal #21 - The Arcean War (and 1.05 preview)

This has already been a bloody game. The map is fairly packed and my neighbors (the Torians and the Festron) spread quickly. Usually, I would try to convince one of them to join me in a war against the other. But I'm playing the Arceans and we have access to some great commander warships, and I'm not interested in sharing. Instead, I pick the weakest of the two (the Festron) and attack at full force, hoping the Torians stay out of it. I set my policies to wage war. Trade route... [read more]

News


GalCiv IV: Recent Ships/Civs from the Community

We love seeing the custom ships an civilizations our community designs... below are some more recent ones. Which are your favorite? THEIA by MickKimber   UNSC BASIC CONSTRUCTOR-01 by starmac870   ELEGANT CITY COLONY SHIP M2 by Strange_Jane   BLACK ORDER by GalaxusGamer   FREE PLANETS ALLIANCE - 7TH FLEE by THWAMP_THING [read more]

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