Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

Enemy Using Anomalies for protection

Published on Saturday, October 17, 2026 By KungStrategy In GalCiv IV Bug Reports

Windows Version Number: 11
App Version: no app

It happens every few turns that I send a fleet to intercept an enemy fleet and my fleet cannot attack because the enemy happens to be sitting on an anomaly and my interceptors are not survey vessel. Regular ships cannot survey anomalies but I see no reason that they cannot fight on a hex that happens to have an anomaly. Ships can only wind up on an anomaly if they are traveling in a straight line to somewhere else and their stop for that turn happened to land on an anomaly. 

The 2 options I see is either to set auto routing so that a combat ship cannot land on an anomaly even in passing, or allow combat ships to fight on hexagons with anomalies (they just cannot survey the anomaly).