Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

(INSIDERS BUILD ONLY) v3.2 Update Changelog

Published on Wednesday, March 4, 2026 By RammaStardock In GalCiv IV Support

Access Steps

Steam 

  • Select Galactic Civilizations IV from your Steam Library list. 

  • Right-click and select "Properties." 

  • Select the Game Versions and Betas tab. 

  • From the list, select "Insider" and click Close. (if you don't see this option, restart Steam.) 

  • Steam should pull down the changed files; if you ever want to return, do the same as above but select "default." 

Epic 

  • Open the Epic Launcher 

  • Select "Galactic Civilizations IV: Supernova - Insider's Edition" 

  • Install and play! 

Please note: The opt-in (Insider Build) is an early preview of the next update, and you might experience bugs or other issues. 


v3.2 March 9th, 2026 Hotfix


Multiplayer

  • Fixed desync issues with event and quests


v3.2 March 5th, 2026 Change Log



AI

  • Improved AI diplomatic contact system for more consistent timing between civilizations

  • Fixed AI civilizations sometimes contacting you too frequently

  • Fixed a crash related to AI diplomatic contact settings

  • AI won’t surrender unless it is certain the situation is no longer winnable

Gameplay

  • Research starbase modules now provide intel bonuses

  • Colony ship blueprints now include Life Support by default

  • Fixed "Win as Terran" achievement not unlocking properly

  • Explorer-exclusive executive orders are now properly restricted to civilizations with the Explorer ability

  • Dreadlord Archive events no longer trigger in the early game to prevent game-ending enemies to spawn early

    • Archive colonization event now requires turn 50 or later

    • Dreadlord Titan spawns now require turn 100 or later

  • Fixed Prometheus Stone ability not working correctly

  • Increased bonuses from deposit improvement multipliers (40%/50%/60%)

  • Fixed Quantum Mirror so that Quantum Scientist now also get an intelligence bonus (3/6/9)

  • Fixed mirror tool placing parts incorrectly on one axis in the ship designer

  • Fixed issues with capstone tech not stacking

Map Generation

  • Fixed star cluster placement sometimes behaving inconsistently during galaxy generation

Multiplayer

  • Fixed desync issues in during combat

  • Fixed desync issues with artifact powers

Save/Load

  • Fixed galaxies sometimes generating differently when using the same map seed

  • Fixed minor inconsistencies when saving and loading games

UI and Text

  • Fixed dialogue choices appearing in random order between play sessions

  • Fixed various typos and text formatting issues in English and French

  • The game will now use more variety in citizen portrait selection

  • Removed the notification that mentioned receiving 0 credits in events

Tales of the Terran Alliance DLC

Gameplay

  • Raiders now start with Space Exploration and Extermination technologies in addition to Armed Shuttles

  • Xeno Biology technology now unlocks District construction

  • Fleet Coordination technology now unlocks Supernova improvements

  • Added the Chaotic Particle Absorption starbase module for Terran civilizations

  • Resolved issues with extreme colonization not correctly functioning

  • Spider-exclusive technologies are now properly restricted to Spider civilizations only