(LIVE) v3.01 Update Changelog
Published on Wednesday, July 16, 2025 By
v3.01 Update Changelog
Stuck Turns
Fixed Lost Unit Notification not clearing when a unit transport cannot reach the destination
Fixed ships that would get stuck when starting movement on a hyperlane
v3.01 Update Changelog
War
Fixed an issue where players in a war with another civilization could not negotiate peace after declining the initial peace offer, preventing them from ever ending the war
v3.01 Update Changelog
Map Generation
Normal settings for “Sector Layout” and “Hyperlane Frequency” are more likely to cluster and produce Hyperlanes.
Multiplayer
Fixed a bug where players are unable to load into a multiplayer game larger than 32mb.
Fixed an issue where players are unable to join a multiplayer game they were not originally apart of.