Potential Error in ShipBluePrintDefs.XML
Published on Sunday, June 9, 2024 By
I think the following is using an incorrect ShipGroup, which appears to be linked to some of the previous issues I have reported, especially regarding "Cutting Principle".
I believe the following ShipGroup attributes should be using Cruiser instead of Frigate.
This may not be the only error, but I believe it is at least one of them.
However, considering the "Large" hull type, Battleship may be even more appropriate than Cruiser.
Never-the-less, Frigate appears to be wrong.
<ShipBlueprint>
<InternalName>DestroyerBlueprint</InternalName>
<ShipDesignPresetCategory>Battleship</ShipDesignPresetCategory>
<ShipHullType>Large</ShipHullType>
<Role>Capital</Role>
<ShipGroup>Frigate</ShipGroup> (here)
<RequiredComponentType>MissileWeaponEnhanced</RequiredComponentType>
<RequiredComponentType>MissileWeaponEnhanced</RequiredComponentType>
<RequiredComponentType>MissileWeaponEnhanced</RequiredComponentType>
<RequiredComponentType>KineticWeapon</RequiredComponentType>
<RequiredComponentType>BeamWeapon</RequiredComponentType>
<ComponentType>BestShields</ComponentType>
<ComponentType>BestShields</ComponentType>
<ComponentType>BestPointDefense</ComponentType>
<ComponentType>BestPointDefense</ComponentType>
<ComponentType>BestArmor</ComponentType>
<ComponentType>BestShields</ComponentType>
<FillerComponentType>BestDefense</FillerComponentType>
<FillerComponentType>MissileWeapon</FillerComponentType>
</ShipBlueprint>
<ShipBlueprint>
<InternalName>DestroyerEnhancedBlueprint</InternalName>
<ShipDesignPresetCategory>Battleship</ShipDesignPresetCategory>
<ShipHullType>Large</ShipHullType>
<Role>Capital</Role>
<ShipGroup>Frigate</ShipGroup> (here)
<RequiredComponentType>MissileWeaponEnhanced</RequiredComponentType>
<RequiredComponentType>MissileWeaponEnhanced</RequiredComponentType>
<RequiredComponentType>MissileWeaponEnhanced</RequiredComponentType>
<RequiredComponentType>KineticWeapon</RequiredComponentType>
<RequiredComponentType>BeamWeapon</RequiredComponentType>
<ComponentType>BestShieldsEnhanced</ComponentType>
<ComponentType>BestShieldsEnhanced</ComponentType>
<ComponentType>BestPointDefense</ComponentType>
<ComponentType>BestPointDefense</ComponentType>
<ComponentType>BestArmor</ComponentType>
<ComponentType>BestShields</ComponentType>
<FillerComponentType>BestDefense</FillerComponentType>
<FillerComponentType>MissileWeapon</FillerComponentType>
</ShipBlueprint>