Ship combat metrics?
Published on Thursday, September 28, 2023 By
Is there an explanation anywhere on how the new ship combat works? I understand that the rock-paper-scissors method has been eliminated, so now we have a combat rating per ship/fleet.
How is that implemented? Do weapon types even matter anymore?
For example, in the past, if I knew my enemy was loaded with missiles, I’d pump up the point defense. With the new combat rating, it seems like you’d need to do a deeper dive into what those numbers represent when figuring out your defensive strategy. But maybe I’m missing something…