Galactic Civilizations IV v1.12 Changelog
Published on Tuesday, March 7, 2023 By
*** RELEASED TO PUBLIC ***
Fixes
- Fixed an issue with Epic store stat reporting.
- Typo fixes.
- Fixed Commander abilities that give control per battle.
- Fixed the Loireag ability to create a clone of itself.
- Fixed the ship component ability to grant crime per level (switch to a flat amount because AoE modifiers per level don't work).
- Fixed the ship component ability to grant influence per level (switch to a flat amount because AoE modifiers per level don't work).
- Fixed the ship component ability to fleet hit points per level (switch to a flat amount because AoE modifiers per level don't work).
- Fixed the ship component ability to fleet armor per level (switch to a flat amount because AoE modifiers per level don't work).
- Fixed the commander ability to grant +20% approval to worlds in range.
- Put a tooltip on the rush button explaining why rush isn't available.
- Fixed an issue where the AI can trade into negative credits.
- Fixed an issue with the Precursor Elevator and the way decay is displayed.
Balance
- Players can now continue playing after a Prestige defeat.
- Precursor Elerium Anomaly reward increased.
Performance
- The mod workshop is so much faster. (these changes are all backend and actually take effect on any version of GC4)