Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

random tech stupidity

Published on Sunday, January 8, 2023 By jephrey641504 In Galactic Civilizations IV

The system of random techs is certainly frustrating and results in wasted time, restarting the game when opportunities simply disappear:  All the resources are taken because you were denied starbase tech; you lose to aggression because you were denied weapon tech; you lose economically because you were denied housing tech.  There is a longing in the game dev community to do something about tech trees.  Nobody knows why.  But they feverishly wreck games in the name of being different.  I hear Stardock has a plan to reduce the stupidity by 50% via making any tech available at double the normal research cost.  That's a continuation of the bad idea that resulted in the original problem.  What the game needs is elimination of random techs, which is an idiotic, cop-out solution used by clueless devs trying to balance research power.  After their planned update, instead of having a 60% of having a good game, we'll have an 80% chance.  I guess  they're not interested in 100%.