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Criminal Metagame - Empire of Criminals Running Every Starbase

Published on Thursday, May 19, 2022 By MisterBurkes In Galactic Civilizations IV

Currently, I don't see a way to change traits on citizens, and in particular, get rid of the Criminal trait. So the only efficient workaround is to build a constructor and send them to build starbases. So now I have a metagame where most of my starbases are being run by citizens with a criminal trait and with no apparent downside. Is this working as intended?