Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

Ship combat- so what has changed? I'm not seeing anything big (and we talked about this....)

Published on Saturday, April 9, 2022 By Dearmad In Galactic Civilizations IV

From 2019:

https://steamcommunity.com/app/226860/discussions/1/1798529872650018441/

And other places, but that thread reminded me, Brad sought ideas. And... so far I'm not seeing anything other than a few under the hood changes which aren't changing much of the feel to combat yet for me.

I've noticed:

At range attacks on the strategy map using missiles or whatever. -shrug-

I LIKE the way ships are built with components just taking up a component space and not the GC3 "weight" of each object differing (33.7 laser weight anyone?) way- this results in different outfitted ships meeting in the field over GC3.

 

But I'm not seeing:

Am I missing the multiple turn combat thing Brad touted forever? My attacks have been small scale so far, so idk, help me out here. If they are in the game what do they bring to it that improves the experience? The ability to send reinforcements? Anything?

Or really anything different.

There must be big things I am missing here, considering the time the Devs have spent pondering what to do.