Captured Core World Does Not Have Capital City
Published on Wednesday, April 6, 2022 By
I have mentioned this in the past, but I want to bring it up again since it is still in 0.9. Occasionally, when I capture a Core World, the world does not have a capital city and it does not have a capital city improvement available to drag and drop onto a cell. Below is a screen snapshot of an example of this. If this is a bug, please fix it. If it is intentional, what is your logic for doing this?
