Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

Q: Ship Design / Ship Dimensions / More Hull Types

Published on Wednesday, March 23, 2022 By Sentinel-Ghost4425 In Galactic Civilizations IV

The Tiny to Huge Hull options have always seemed  too restrictive to me,  particulary in regard to the ship designer arbitarily choosing the scale/dimensions of a design leading to janky sizes between ship types.

For instance

I prefer to design fleets around set roles and different sizes that relate real world navies and sci fi in general

i.e from smallest dimensions to largest:

Strikecraft - fighter/bomber

Corvettes - patrol/recon/assault

Frigates - recon/missile/escort

Destroyers - Antifighter/Antiship

Cruisers - Command&Support/Light/Heavy/Escort Carriers

Large Capital Ships - Battlecruiser/Battleship

Huge Capital Ships - Dreadnought (BIG gun Battleship) / Fleet SuperCarrier

Unfortunately, trying to design a fleet this way often leads to battlecruisers being smaller than a frigate or a light cruiser as large as a dreadnought.

I got around this slightly by having invisible parts spaced far out from a hull which allows "some" control over the scale. But this not ideal.

Any thoughts?