Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

A few random things

Published on Friday, March 18, 2022 By slarjy In GalCiv IV Early Access Feedback

  1. QUESTION What exactly is the snuggler mechanic? My read is that if you own a single snuggler, most (all? do Yor snuggle?) citizens get a +3 bonus to approval. That seems a bit silly because they aren't consumed but there is no discernible benefit to having more than one, other than perhaps as trade bait. Unless the adjacency bonus to your snuggler farm is beneficial, it would appear that the thing to do is replace the farm with a more useful tile. Is this what the developers intended or am I'm misreading it or is the mechanic undercooked? (I shouldn't have to ask this because mystery mechanics are bad, but that's another story.)
  2. FEATURE REQUEST Can we have the shift-tooltip ability throughout the game? There are plenty of things where there could be cascading tooltips, but the shift-tooltip thing only works in a fairly narrow area. I haven't heard if this is on your roadmap or not.
  3. QUESTION What happens when your number of trade slots falls below your number of active trade routes? Does it mean you can't initiate a new trade route or do you lose an existing one?
  4. OBSERVATION I like the idea of being able to train your citizens as traders to increase your trade route capacity.
  5. OBSERVATION It is annoying when freighters simply evaporate when an existing trade route falls through. I'd really like to get that freighter back if for no other reason that I probably can't afford to have my shipyard building freighters at that time.