Hit Point Tooltip Feature Request
Published on Friday, March 4, 2022 By
One of the fun things with GalCiv 3 was picking a race with defensive boosts (like Thalans or Arceans) and then building ships with a ton of hit points to maximize those boosts.
It would be super nice if in GalCiv 4 we got a tooltip showing the modifiers for hit points, similar to the one we already have for weapon attack. That way, you could easily see exactly how much your ships are benefiting from your policies and/or think tanks that boost hit points.
Also, while I'm on the subject.... I feel like some of the policies (specifically, the ones that boost hit points or sensor range) should have some sort of cooldown or penalty for switching them out. Because right now, I can switch all my policies to the military-boosting ones, beat up on the AI, then switch them out again to still get the economic boosts. I can do this EVERY TURN. I don't think the game should be played this way; it makes it too easy/not fun.