Impact of Sector
Published on Friday, February 25, 2022 By
I am on main branch 77b.
I set up my latest run with sectors to maximum and size of sectors to small, with 20 civs in all. Note: I had a problem getting the game to start until I put in 2-3 designated civs instead of all random. Seems to be a minor bug. The result was very interesting. I should note that this setup wants 32 gb of memory, but I have that, so no problem.
I am now on roughy turn 200 and out of 20 civs, I have contacted exactly four counting me, Arcia (not my favorite but I was trying something new). I have explored a half dozen or so sectors. My starting sector had nobody but me. The from there I contacted two new sectors...one was empty (!) and the other had the Manti. Going throught the Manti I managed to find one more civ, the Xeloxi. I pushed on to another sector and I ran into a scout ship (!) from the Drathi. Haven't seen any of their planets yet. So this is what might be called a "sector rich" layout, or a "sparse civ" layout, with a lot of room between civs. I mean there are 16 of them I haven't seen yet.
At this point I have decided to attack the Xelosi, having just obtained large hulls, and having no positive feelings about them. Yeah, I role play a lot. I wasn't going to attack the Manti because I have 20 trade routes with them, a war would bankrupt me. I am wondering whether I will actually find all the other civs.
The point is that this is a vastly different game from my previous efforts where I met just about everyone by turn 100. I think this sparse layout does have some good things and some bad things. Good is that you can develop your civ without inferference for quite a while. Bad thing is, well someone hiding in the weeds could be snowballing. Not the case in this game because I can see from the summary table that I am #1 in influence (it says I am last but that is a known bug), research, manufacturing, economy, and other stuff.
Wondering what others have seen playing with sector size and number of sectors and number of civs.