Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

Galactic Civilizations 0.76 changelog

Published on Wednesday, January 26, 2022 By DerekPaxton In GalCiv IV Early Access Feedback

*** RELEASED ON TEST 1/26/2022 ***

Features

  • Added the Forced Overtime executive order to boost production of a shipyard (though your people wont be happy).
  • Added the Draft Civilian Ships executive order to get some emergency defenders.

Balance

  • Tiny hull slots reduced from 2 to 1.
  • Small ship HP increaased from 12 to 16.
  • Removed one per ship limitation on defenses.
  • the YOR start with a durantium cloud on their homeworld.
  • Planets with specific layouts (like Earth) can now still receive special tiles.

Fixes

  • Fixed the Swamped event not correct giving a ship component.
  • Fixed an issue where factions could break if you loaded from saved custom settings.
  • Fixed an issue where some civilization's armed shuttles were using bomber descriptions.
  • Fixed an invalid faction color.
  • Added missing leader descriptions.

AI

  • AI won't taunt as frequently (for every captured colony).
  • Shipclass building for AI is more balanced and smarter.
  • Added more unique responses for the Terran player.

UI

  • Update Range line to not be so pixelated.
  • Tweaked main map ships sizes (made them not so tiny).