Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

Executive Orders: Obsoleting/Temporarily Hiding Default Colony Ship Design Causes Draft Colonists To Fail

Published on Wednesday, January 19, 2022 By caboose_corsair In GalCiv IV Bug Reports

Version: Beta_0.71.275926

Details: As the initial Terran "Colony Ship" design is lacking in engines, I usually upgrade it on turn 1. This playthrough I selected the Terran Alliance, using the Terran Resistance shipset. When I upgraded my colony ship and obsoleted—using the "temporarily hide this design" button—the original version, Draft Colonists stopped spawning a colony ship, but it still gives me the -2% approval malus. I tested this with the Drengin and it also fails to create a colony ship if you obsolete the default "Occupier," even though an Occupier M2 colony ship exists.

How to reproduce: 

  1. Start a new game.
  2. Open the ship designer.
  3. Upgrade your default colony ship by adding an engine and saving the new design.
  4. "Temporarily hide" (mark as obsolete) your default colony ship.
  5. Activate the Draft Colonist Executive Order.
  6. Observe as no colony ship is spawned, but the -2% happiness malus is still applied.

Files: 

Here's a file I just started tonight, where the EO just worked on turn 10. Advance 5 turns, obsolete the default "Colony Ship" design and see what happens.