Executive Orders: Obsoleting/Temporarily Hiding Default Colony Ship Design Causes Draft Colonists To Fail
Published on Wednesday, January 19, 2022 By
Version: Beta_0.71.275926
Details: As the initial Terran "Colony Ship" design is lacking in engines, I usually upgrade it on turn 1. This playthrough I selected the Terran Alliance, using the Terran Resistance shipset. When I upgraded my colony ship and obsoleted—using the "temporarily hide this design" button—the original version, Draft Colonists stopped spawning a colony ship, but it still gives me the -2% approval malus. I tested this with the Drengin and it also fails to create a colony ship if you obsolete the default "Occupier," even though an Occupier M2 colony ship exists.
How to reproduce:
- Start a new game.
- Open the ship designer.
- Upgrade your default colony ship by adding an engine and saving the new design.
- "Temporarily hide" (mark as obsolete) your default colony ship.
- Activate the Draft Colonist Executive Order.
- Observe as no colony ship is spawned, but the -2% happiness malus is still applied.
Files:
Here's a file I just started tonight, where the EO just worked on turn 10. Advance 5 turns, obsolete the default "Colony Ship" design and see what happens.