Galactic Civilizations IV: Supernova Galactic Civilizations IV: Supernova Galactic Civilizations IV

Tactical Combat

Published on Tuesday, June 15, 2021 By tb801 In GalCiv IV Early Access Feedback

I am really, really hoping the Beta or final version of IV will have some kind of optional tactical combat mode. So far it has been missing in this series. Just look at Master Of Orion II to see how it should be done.

Naturally one should be able to press "Resolve Battle" as normal, but if you have the opportunity to use your superior tactics to defeat a more powerful AI fleet then that is an enticing way of drawing more players into this game.

It has always been a disappointment to me that space battles in the Galciv universe are just spectator events, and ships that should know better simply kamikaze away. There is such an opportunity here to actually use those long-range missiles intelligently, or design a ship specifically to take punishment then blow up in the center of the enemy formation; the list just goes on. It would be a crime not to implement something along these lines.

I am convinced it would add and not detract to something that, at this early stage, seems so promising. It's great, for instance, to see a re-balancing such that tiny and small ships play a much bigger part in the early game. With Galciv III I never even bothered to build them they were so useless (except as probes) so we are definitely going in the right direction here.

But please, let's include some tactical combat.